WORK IN PROGRESS!

Hi there! we are so glad you stumbled upon The Mirror's End website.
#TheMirrorsEnd is currently in early development stage: if you'd like to be informed about updates, news or releases, subscribe to our newsletter and follow us on your favourite social network.

1940s

In game scene

Somewhere...

In game scene

Somewhere...

In game scene

1940s

In game scene

Somewhere...

In game scene

Somewhere...

In game scene

FAQ & More

What kind of game are we talking about?

The Mirror's End is a top-down perspective adventure game with arcade elements, a sophisticated low-poly look and feel, and tons of retro gaming influences. Last but not least, exploration of the world(s) and a very fun crafting system are at the base of The Mirror's End gameplay.

What about multiplayer?

Although we don't exclude the possibility of implementing a multiplayer game mode in the future, The Mirror's End will be initially released as single-player only.

What is the current state of the development for The Mirror's End?

We have just completed the development of the first demo (read it: Vertical Split). The gameplay and the code base are now under a complete refactoring.
We have confirmed other game aspects like the (not-so)-lowpoly aesthetic and an intriguing story we can’t wait to tell you.

What platforms will you support?

At the moment we’re targeting a Windows-only release but we do not exclude portings to other platforms in the future.

What about the distribution channel?

We are planning to release and distribute The Mirror's End through Steam.

Are you planning any crowdfunding campaign?

Not at the moment, but who knows...

Are you looking for funding or partnerships?

Yes, we are open to discuss about funding and partnerships. Feel free to contact us

Are you using a game engine?

Yes, the first prototype of The Mirror's End has been implemented with Unity.

Where can I see more about The Mirror's End?

We will share screenshots and minor updates on these channels: Instagram, Facebook, Twitter, Youtube

Who are you?!

My name is Yari D'areglia and I'm the founder of Black Robot Games: I'm from Italy and I have around 15 years of experience in software development.
Feel free to poke me on twitter if you have any question!

Any other Black Robot Games titles out there?

Sure! Our first game, Linia. It has been released for iOS and Android in 2016 and it reached 🎉 1 million 🎉 of players (yay!)

Contact Us

Feel free to contact us for any question, request, complaint, or just to say hello! We will get back to you as soon as possible :)

Remember you can also find us on these social networks: