The Mirror's End is a top-down perspective adventure game with arcade elements, a sophisticated low-poly look and feel, and tons of retro gaming influences. Last but not least, exploration of the world(s) and a very fun crafting system are at the base of The Mirror's End gameplay.
Although we don't exclude the possibility of implementing a multiplayer game mode in the future, The Mirror's End will be initially released as single-player only.
We have just completed the development of the first demo (read it: Vertical Split). The gameplay and the code base are now under a complete refactoring.
We have confirmed other game aspects like the (not-so)-lowpoly aesthetic and an intriguing story we can’t wait to tell you.
At the moment we’re targeting a Windows-only release but we do not exclude portings to other platforms in the future.
We are planning to release and distribute The Mirror's End through Steam.
Not at the moment, but who knows...
Yes, we are open to discuss about funding and partnerships. Feel free to contact us
Yes, the first prototype of The Mirror's End has been implemented with Unity.
My name is Yari D'areglia and I'm the founder of Black Robot Games: I'm from Italy and I have around 15 years of experience in software development.
Feel free to poke me on twitter if you have any question!
Sure! Our first game, Linia. It has been released for iOS and Android in 2016 and it reached 🎉 1 million 🎉 of players (yay!)